Create More With Less

This week has been one of the most exciting week in the technology industry, the Russians just crashed their spaceship that will supply stuff to the international space station so the guys up there will have to endure for another seven months on their meager supplies unless another space canister can be hauled up to speed anytime soon. So what else is hot this week? The HP Touchpad on fire sale, if a company is no longer interested in the product, those Touchpads and other handheld devices should be dumped in a landfill off limits to public, selling that to as low as $99 means the company, Hewlett Packard, are very much in to it and will be shoving it to as many hands as they can and give a chance to play with it, since webOS is really cool from my personal opinion, they have to let the public realize that and then bomb the device with really compelling applications as they promised (focusing on "Software Development" remember?).

The long awaited coming-to-maturity of front-end tools such as HTML5+CSS3+JQuery has come and with that comes the power tools that enable developers to create more with less and for many. Developers can now create mobile applications that run both on Android, iPhone and the rest in the shortest possible time without having to deploy to iTunes App Store or Android Marketplace, no more of the 70/30 profit sharing. One of the example of this new wonder is the "Galaksyan" game from Kupster Interactive. This demo game was created in less than 2 hours, also using Microsoft Tag to scan the game's originating URL

There's a lot with what a software developer can do now that creating just a "Hello World" for a demo is really a shame.

No XCode, No Java, No Cables, No Software Engineers

This is also a great time for marketers to storm their brains on how best to utilize these technologies to their business' advantage. Doing these cool apps now is relatively cheaper than before.


If you want to try out the game use the Microsoft Tag Reader and scan the Tag below:

The game may not load properly at first shot, so you have it to shoot again(or refresh again). Don't worry that will be fixed, you won't even know it, we'll not hassle you with update notifications. You have been informed.


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